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POEditor autumn harvest

The month of October is nearing its end, and by looking and the amount of updates we have gathered during it, we can proudly say that our dev team’s hard work has been quite fruitful. Because we don’t want to bore you with very technical stuff, we will limit this communication to presenting the most obvious […]

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POEditor has a new Translation Memory Engine

Here at POEditor, we’re always trying to optimize and improve performance. For this reason, in the past few weeks, we’ve been really busy reconstructing our Translation Memory engine. Given the growth rate of POEditor and the number of strings in large accounts, we began noticing some delay in the TM for suggested translations, especially when the system searched […]

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Happy 2 year anniversary to us!

We are proud to let you know that on the 2nd of August, two years ago, the project that came to be the POEditor you know today first saw the light of the Internet. Although we couldn’t imagine how far we’d get back then, we believe now that our localization platform has grown into a […]

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Proofreading translations in a localization project

When it comes to the translation part of a localization process, one of the most important aspects is proofreading the translations. Before exporting the localized strings back to your website, app or game, you will want to make sure they’ve been well adapted to their context and are, indeed, good to go. What’s the best way to […]

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Supported file formats

Article updated on May 11, 2022. POEditor is a translation and localization management system that started back in 2012 as a PO file editor, supporting Gettext .po and .pot files. Ever since, the platform has gained a multitude of functionalities and supported formats. What are the file formats supported by POEditor POEditor supports the most […]

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Continuous localization with Bitbucket integration

Ever since we added the GitHub integration to POEditor, people have started requesting a Bitbucket integration. We’re not going to get into the GitHub vs. Bitbucket discussion, we’re just going to say they’re both pretty popular among software developers and both deserve the same attention. Today is the day Bitbucket fans get their version of […]

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How to show the source language accross all languages

App localization can get tricky at times, and one frequent reason for this is labels. Labels are alphanumeric identifiers and, as useful as they may be inside software, they are impossible to read by translators. They can be found in various file types, among which POEditor supports Windows .resx & .resw, iOS .strings, Java .properties […]

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How to use tags in your localization projects

Today we will show you how easy it is to use POEditor’s tagging system among your localization projects. Tags are a simple solution for organizing terms, and they come in handy both during translation and on export. Some situations in which you would care to make use of tags would be: How to set tags […]

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Discounts for academic localization projects

Academic discounts and other goodies Today we’re going to tell you all about our special academic discount program. We know that professionals entering the localization industry come from many different fields (marketing, international studies, language studies and so on) and that their number, as their need for technical accommodation, is growing by the day. Thus, […]

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Open Source Localization with POEditor

POEditor believes in the Open Source movement and supports it, offering free localization tools for all Open Source projects. You can translate Open Source projects without using up strings from your account’s limit. Free Open Source Localization Management You can use POEditor as a free localization platform if the software you want to translate has […]